15 lines
449 B
C#
15 lines
449 B
C#
using System;
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namespace UnityEditor.Purchasing
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{
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/// <summary>
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/// This is an internal API.
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/// We recommend that you do not use it as it will be removed in a future release.
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/// </summary>
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[Obsolete("Internal API, it will be removed soon.")]
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public static class EventSources
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{
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internal const string k_SourceIapMenu = "iap_menu";
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internal const string k_SourceGameObjectMenu = "game_object_menu";
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}
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}
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