15 lines
707 B
C#
15 lines
707 B
C#
namespace UnityEditor.Purchasing
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{
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static class GameServicesEventActions
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{
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internal const string k_ActionConfigure = "Configure";
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internal const string k_ActionCreateIapButton_legacy = "Legacy_CreateIapButton";
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internal const string k_ActionCreateIapButton = "CreateIapButton";
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internal const string k_ActionCreateIapListener = "CreateIapListener";
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internal const string k_ActionIapCatalog = "IapCatalog";
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internal const string k_ActionReceiptValidationObfuscator = "ReceiptValidationObfuscator";
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internal const string k_ActionSwitchStore = "SwitchStore";
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internal const string k_ActionValidatePublicKey = "ValidatePublicKey";
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}
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}
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