59 lines
1.9 KiB
C#
59 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace UnityEngine.Purchasing.Security
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{
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/// <summary>
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/// THIS IS A STUB, WILL NOT EXECUTE CODE!
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///
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/// This class will validate the Apple receipt is signed with the correct certificate.
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/// </summary>
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public class AppleValidator
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{
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/// <summary>
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/// THIS IS A STUB, WILL NOT EXECUTE CODE!
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///
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/// Constructs an instance with Apple Certificate.
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/// </summary>
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/// <param name="appleRootCertificate">The apple certificate.</param>
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public AppleValidator(byte[] appleRootCertificate)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// THIS IS A STUB, WILL NOT EXECUTE CODE!
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///
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/// Validate that the Apple receipt is signed correctly.
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/// </summary>
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/// <param name="receiptData">The Apple receipt to validate.</param>
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/// <returns>The parsed AppleReceipt</returns>
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/// <exception cref="InvalidSignatureException">The exception thrown if the receipt is incorrectly signed.</exception>
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public AppleReceipt Validate(byte[] receiptData)
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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/// THIS IS A STUB, WILL NOT EXECUTE CODE!
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///
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/// This class with parse the Apple receipt data received in byte[] into a AppleReceipt object
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/// </summary>
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public class AppleReceiptParser
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{
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/// <summary>
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/// THIS IS A STUB, WILL NOT EXECUTE CODE!
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///
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/// Parse the Apple receipt data into a AppleReceipt object
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/// </summary>
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/// <param name="receiptData">Apple receipt data</param>
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/// <returns>The converted AppleReceipt object from the Apple receipt data</returns>
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public AppleReceipt Parse(byte[] receiptData)
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{
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throw new NotImplementedException();
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}
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}
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}
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