lib_unity_purchase/Runtime/Stores/Android/IUnityCallback.cs

16 lines
400 B
C#

using System;
namespace UnityEngine.Purchasing
{
/// <summary>
/// JSON based Native callback interface.
/// </summary>
internal interface IUnityCallback
{
void OnSetupFailed(String json);
void OnProductsRetrieved(String json);
void OnPurchaseSucceeded(String id, String receipt, String transactionID);
void OnPurchaseFailed(String json);
}
}