lib_unity_purchase/Runtime/Stores/FakeStore/DialogRequest.cs

18 lines
393 B
C#

using System;
using System.Collections.Generic;
namespace UnityEngine.Purchasing
{
/// <summary>
/// Dialog request base model
/// </summary>
internal class DialogRequest
{
public string QueryText;
public string OkayButtonText;
public string CancelButtonText;
public List<string> Options;
public Action<bool, int> Callback;
}
}