202 lines
7.5 KiB
C#
202 lines
7.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using UnityEngine.Purchasing.Extension;
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namespace UnityEngine.Purchasing
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{
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/// <summary>
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/// The various kinds of Fake Store UI presentations.
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/// Requires UIFakeStore variant of FakeStore to function.
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/// </summary>
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public enum FakeStoreUIMode
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{
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/// <summary>
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/// FakeStore by default displays no dialogs.
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/// </summary>
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Default,
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/// <summary>
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/// Simple dialog is shown when Purchasing.
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/// </summary>
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StandardUser,
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/// <summary>
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/// Dialogs with failure reason code selection when
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/// Initializing/Retrieving Products and when Purchasing.
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/// </summary>
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DeveloperUser
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}
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internal class FakeStore : JSONStore, IFakeExtensions, INativeStore
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{
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protected enum DialogType
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{
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Purchase,
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RetrieveProducts,
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}
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public const string Name = "fake";
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private IStoreCallback m_Biller;
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private readonly List<string> m_PurchasedProducts = new List<string>();
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public bool purchaseCalled;
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public bool restoreCalled;
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public string unavailableProductId { get; set; }
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public FakeStoreUIMode UIMode = FakeStoreUIMode.Default; // Requires UIFakeStore
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public override void Initialize(IStoreCallback biller)
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{
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m_Biller = biller;
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base.Initialize(biller);
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SetNativeStore(this);
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}
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// INativeStore
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public void RetrieveProducts(string json)
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{
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var jsonList = (List<object>)MiniJson.JsonDecode(json);
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var productDefinitions = jsonList.DecodeJSON(Name);
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StoreRetrieveProducts(new ReadOnlyCollection<ProductDefinition>(productDefinitions.ToList()));
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}
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// This is now being used by the INativeStore implementation
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public void StoreRetrieveProducts(ReadOnlyCollection<ProductDefinition> productDefinitions)
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{
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var products = new List<ProductDescription>();
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foreach (var product in productDefinitions)
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{
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if (unavailableProductId != product.id)
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{
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var metadata = new ProductMetadata("$0.01", "Fake title for " + product.id, "Fake description", "USD", 0.01m);
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var catalog = ProductCatalog.LoadDefaultCatalog();
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if (catalog != null)
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{
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foreach (var item in catalog.allProducts)
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{
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if (item.id == product.id)
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{
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metadata = new ProductMetadata(item.googlePrice.value.ToString(), item.defaultDescription.Title, item.defaultDescription.Description, "USD", item.googlePrice.value);
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}
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}
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}
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products.Add(new ProductDescription(product.storeSpecificId, metadata));
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}
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}
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void handleAllowInitializeOrRetrieveProducts(bool allow, InitializationFailureReason failureReason)
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{
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if (allow)
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{
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m_Biller.OnProductsRetrieved(products);
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}
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else
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{
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m_Biller.OnSetupFailed(failureReason, null);
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}
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}
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// To mimic typical store behavior, only display RetrieveProducts dialog for developers
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if (!(UIMode == FakeStoreUIMode.DeveloperUser &&
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StartUI<InitializationFailureReason>(productDefinitions, DialogType.RetrieveProducts, handleAllowInitializeOrRetrieveProducts)))
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{
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// Default non-UI FakeStore RetrieveProducts behavior is to succeed
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handleAllowInitializeOrRetrieveProducts(true, InitializationFailureReason.AppNotKnown);
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}
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}
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// INativeStore
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public void Purchase(string productJSON, string developerPayload)
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{
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var dic = (Dictionary<string, object>)MiniJson.JsonDecode(productJSON);
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string id, storeId, type;
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ProductType itemType;
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dic.TryGetValue("id", out var obj);
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id = obj.ToString();
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dic.TryGetValue("storeSpecificId", out obj);
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storeId = obj.ToString();
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dic.TryGetValue("type", out obj);
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type = obj.ToString();
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itemType = Enum.IsDefined(typeof(ProductType), type) ? (ProductType)Enum.Parse(typeof(ProductType), type) : ProductType.Consumable;
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// This doesn't currently deal with "enabled" and "payouts" that could be included in the JSON
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var product = new ProductDefinition(id, storeId, itemType);
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FakePurchase(product, developerPayload);
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}
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void FakePurchase(ProductDefinition product, string developerPayload)
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{
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purchaseCalled = true;
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// Our billing systems should only keep track of non consumables.
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if (product.type != ProductType.Consumable)
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{
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m_PurchasedProducts.Add(product.storeSpecificId);
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}
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void handleAllowPurchase(bool allow, PurchaseFailureReason failureReason)
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{
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if (allow)
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{
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base.OnPurchaseSucceeded(product.storeSpecificId, "ThisIsFakeReceiptData", Guid.NewGuid().ToString());
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}
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else
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{
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if (failureReason == (PurchaseFailureReason)Enum.Parse(typeof(PurchaseFailureReason), "Unknown"))
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{
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failureReason = PurchaseFailureReason.UserCancelled;
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}
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var failureDescription =
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new PurchaseFailureDescription(product.storeSpecificId, failureReason, "failed a fake store purchase");
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OnPurchaseFailed(failureDescription);
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}
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}
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if (!StartUI<PurchaseFailureReason>(product, DialogType.Purchase, handleAllowPurchase))
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{
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// Default non-UI FakeStore purchase behavior is to succeed
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handleAllowPurchase(true, (PurchaseFailureReason)Enum.Parse(typeof(PurchaseFailureReason), "Unknown"));
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}
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}
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public void RestoreTransactions(Action<bool, string> callback)
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{
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restoreCalled = true;
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foreach (var product in m_PurchasedProducts)
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{
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m_Biller.OnPurchaseSucceeded(product, /*lang=json,strict*/ "{ \"this\" : \"is a fake receipt\" }", "1");
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}
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callback?.Invoke(true, null);
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}
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// INativeStore
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public void FinishTransaction(string productJSON, string transactionID)
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{
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// we need this for INativeStore but won't be using
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}
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public override void FinishTransaction(ProductDefinition product, string transactionId)
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{
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}
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public void RegisterPurchaseForRestore(string productId)
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{
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m_PurchasedProducts.Add(productId);
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}
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/// <summary>
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/// Implemented by UIFakeStore derived class
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/// </summary>
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/// <returns><c>true</c>, if UI was started, <c>false</c> otherwise.</returns>
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protected virtual bool StartUI<T>(object model, DialogType dialogType, Action<bool, T> callback)
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{
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return false;
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}
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}
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}
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