lib_unity_purchase/Runtime/WinRT/UnityEngine.Purchasing.WinR...

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{
"name": "UnityEngine.Purchasing.WinRT",
"references": [
"UnityEngine.Purchasing.WinRTCore"
],
"includePlatforms": [
"WSA"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}