lib_unity_purchase/Samples~/Apple App Store - 09 Presen.../PresentCodeRedemptionSheet.cs

116 lines
4.0 KiB
C#

using System;
using UnityEngine;
using UnityEngine.Purchasing;
using UnityEngine.Purchasing.Extension;
using UnityEngine.UI;
namespace Samples.Purchasing.AppleAppStore.PresentCodeRedemptionSheet
{
[RequireComponent(typeof(UserWarningAppleAppStore))]
public class PresentCodeRedemptionSheet : MonoBehaviour, IDetailedStoreListener
{
IStoreController m_StoreController;
IAppleExtensions m_AppleExtensions;
public string normalSubscriptionId = "com.mycompany.mygame.my_normal_pass_subscription";
public Text ownsSubscription;
void Start()
{
InitializePurchasing();
UpdateWarningMessage();
}
void InitializePurchasing()
{
var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
builder.AddProduct(normalSubscriptionId, ProductType.Subscription);
UnityPurchasing.Initialize(this, builder);
}
public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
{
Debug.Log("In-App Purchasing successfully initialized");
m_StoreController = controller;
m_AppleExtensions = extensions.GetExtension<IAppleExtensions>();
UpdateUI();
}
public void DoPresentCodeRedemptionSheet()
{
Debug.Log("$Calling Apple API to present code redemption sheet ...");
Debug.LogWarning($"Next, user should input the previously generated Offer Code from App Store Connect, for Product ID: {normalSubscriptionId}");
Debug.Log("After, Apple StoreKit should generate a purchase, and trigger a ProcessPurchase callback for it.");
Debug.Log("See README.md for more information.");
m_AppleExtensions.PresentCodeRedemptionSheet();
}
public void BuyNormalSubscription_DoNotCallForThisSample()
{
// Ownership of this product for the purposes of this Sample MUST happen, indirectly,
// with the Apple "Code Redemption Sheet"
m_StoreController.InitiatePurchase(normalSubscriptionId);
}
public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
{
var product = args.purchasedProduct;
Debug.Log($"Processing Purchase: {product.definition.id}");
UpdateUI();
return PurchaseProcessingResult.Complete;
}
void UpdateUI()
{
ownsSubscription.text = HasNormalSubscription() ? "Subscription is owned" : "Subscription is not yet owned";
}
bool HasNormalSubscription()
{
var normalSubscriptionProduct = m_StoreController.products.WithID(normalSubscriptionId);
return normalSubscriptionProduct != null && normalSubscriptionProduct.hasReceipt;
}
public void OnInitializeFailed(InitializationFailureReason error)
{
OnInitializeFailed(error, null);
}
public void OnInitializeFailed(InitializationFailureReason error, string message)
{
var errorMessage = $"Purchasing failed to initialize. Reason: {error}.";
if (message != null)
{
errorMessage += $" More details: {message}";
}
Debug.Log(errorMessage);
}
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
{
Debug.Log($"Purchase failed - Product: '{product.definition.id}', PurchaseFailureReason: {failureReason}");
}
public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription)
{
Debug.Log($"Purchase failed - Product: '{product.definition.id}'," +
$" Purchase failure reason: {failureDescription.reason}," +
$" Purchase failure details: {failureDescription.message}");
}
void UpdateWarningMessage()
{
GetComponent<UserWarningAppleAppStore>().UpdateWarningText();
}
}
}